Sunday, 11 March 2018

Advertising: Online-First is the Future in the Digital Era


Image: Patrick Seymour

The day television is finally laid to rest, the final nail in its coffin will be hammered by influencer marketing”[1]

While internet video and live television such as OONA OTT TV is soaring in popularity and coverage, TV advertising is fading out. “Young people no longer watch TV as they turn to YouTube, Netflix, and other sources. As such, advertisers are actively transferring budgets from TV to digital sectors”[1]. OONA, the YouTube of TV, is a prime example of this, as it has attracted the attention of countless global channel companies and content holders which all want to be part of a winning strategy.

The Statistics Say It All

The statistics clearly show that television advertising has been rendered unsuccessful. In every respect, television is being outmatched by digital incursion. The global momentum is crystal clear, as the digital channels' advertising share is perpetually rocketing while advertising on TV is doing the exact opposite. A good example of this is the decision taken by Adidas to fully withdraw “from TV advertising, deeming it ineffective for their Central Asian market”[1].

The Younger Generation Do Not Give a Hoot About Traditional Advertising

Traditional advertising does not mean a thing to the younger generations. As a result, TV is losing the advertising battle space because of an inadequate number of 13 – 24 year old viewers. And while it has to be said that some in this demographic continue to sit in front of the box - they can actually take it or leave it. - After all, this group loves life on the go, and this is where OONA, which offers AVOD, has great success. There is nothing better than being able to watch the latest hot series and films, live sports, motor shows and breaking news from anywhere, anytime. In fact: “only 36 percent of consumers noted that they cannot do without a TV screen. Meanwhile, 67 percent cannot imagine their lives without YouTube and 51 percent seem to lose meaning in life without Netflix”[1].

In addition, these same viewers are “watching 2.5 times more internet videos than traditional TV. On average, they spend 12.1 hours each week on free internet content and 8.8 hours on paid internet videos as opposed to 8.2 hours of television”[1]. And thanks to the innovation of platforms such as OONA TV, the brainchild of leading digital strategist, Christophe Hochart - many will no longer have to pay for subscriptions or videos. This is due to exciting cutting-edge content that is both data and subscription-free. A case in point is the OONA Telkom Indonesia partnership which is set to deliver free entertainment to 185 million plus Indonesians. Moreover, OONA is on track to provide its unique revolutionary experience to billions of people in other parts of Asia, Africa, the Middle East, South America, the US and Europe, with its free and premium options.

Traditional advertising is slowly dying and a personalized Internet, along with personalized advertising, is the true future”

Advertisers still pay a fortune, even if their target audience does actually watch television. In the case of the viewer: “television is an advertising billboard. It conveys some general information, but it is generalized in its address, not directed at a specific person or even an entire audience”[1], and this is where the internet is also superior. Whenever advertising on YouTube or OONA comes to the consumer's attention, then “we can confidently say that the viewer has seen it for a reason, as that viewer became part of an audience the advertiser is interested in reaching”[1]. This is particularly the case with OONA viewers – as they have the benefit of interacting the world first Genie in the App.

The Genie Leads the Way

OONA is designed to create a deep personal one-to-one experience between the user and the world first AI genie in the app, Siskabot. The latter appears in person when the app is downloaded, and she has regular conversations with each user to 1. Find out the exact type of entertainment content they love. And 2. To discover what kind of branded products and services they would chose, and the ads they would like to see which could help them save money and get discounts on anything from cars to household goods to holidays, to hot fashion items and beauty products. The conversations are geared to allow OONA to get to know more about each customer, and what drives their behaviour. The more the user interacts with Siskabot, the better and more fine tuned OONA's analytics become. And this is reflected in the ads that the consumers watch. For example, they may love watching short exhilarating video ads on the next car they intend to get, and if they can save money by buying it on this platform, then more power to them!

Making it Super Easy and Successful For Channels and Content Holders

OONA offers a strong business model to channels and content holders via its OTT monetization methods. Programmatic advertising is a highly successful advertising option on the OONA platform. It effortlessly streamlines the process of ad buying via the use of automated data-driven technology. There are three platforms involved in this type of marketing automation: 1. DMPs (data management platforms) which analyze and collect the users' information to drive specific targeting. 2. SSPs (supply-side platforms) which maintain the publishers' ad inventory, and 3. DSPs (demand-side platforms) which provide ad purchases on the open market [2]. OONA's advertising options include: 1. A programmatic advertising video (30 seconds), CMP and CPC revenue; 2. Programmatic display advertising (30 seconds), CMP and CPC revenue; 3. Programmatic advertising short-video (pre-roll 6 seconds); and 4. Pay per view micro-transactions.

The tcoin Incentive that Inspires Viewers to Watch Video Ads

In order to encourage viewers to keep in regular touch with Siskabot, OONA and Telkom Indonesia offer a highly beneficial rewarding tcoin (virtual currency) program for viewers. The more they chat with Siskabot, watch OONA's channels and ads, engage in the app, and share with friends and family - the more tcoins they can accumulate to redeem for quality branded goods and services, free meals, exciting fun rides, relaxing holistic health treatments, and free telcom minutes and products. As consumers, our likes and wants are often in a state of flux, so the regular conversations between the user and Siskabot are invaluable for updating the consumer's behavioral analytics.

Video Advertising is the Cat's Whiskers

These days, video advertising is being prioritised: “The younger generation is quickly getting used to it due to early contact with pads and smartphones, along with fast access to the internet”[1]. As these videos are usually super cool, interesting, inspiring, and not in your face, they are not deemed annoying like their traditional counterparts. Moreover, for the advertisers, it is a whole lot less expensive than TV advertising.

A Win-Win Situation

In the case of advertisers, their dreams are being realised: just as the case in point with OONA, they can now connect with a target audience for much less money, and see a greater return on their investment. And when it comes to viewers, the need to sit through obtrusive adverts has been wiped out with OONA's strategy. Consumers can now learn about services and products that are of interest to them, and even get money off vouchers and free products, treatments, services, and fun days out with their virtual currency tcoins. Is it any wonder that OONA specialises in enabling telcoms to capture the digital market?


References

1.Geer, David (2018). TNW. “Advertising in the digital age: why online-first is the future.” https://thenextweb.com/contributors/2018/02/25/advertising-digital-age-online-first-future/ Accessed 6 Mar. 2018.


2. Kloefkorn, Sheila (2017). “Trends In Programmatic Advertising To Watch This Year.” Forbes. Retrieved from: https://www.forbes.com/sites/forbesagencycouncil/2017/05/16/trends-in-programmatic-advertising-to-watch-this-year/#781cb7cf7f11 Accessed 6 Mar. 2018.


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